Atlantium

XYEvent
913Carriage inn
1515Exit
1210Boar's Tongue tavern
109Colosseum
811Colosseum
711Colosseum
59Colosseum
77Colosseum
87Colosseum
117Join mage guild
104Island training
92Hippomenes + Atlanta
84Odysseus's Tongue
62The Olympic Trial
54Cabalist Mage Guild
30Portal to Vulcania
120Portal to Middlegate
015Stairs to Cavern
1511The vixen dawn, rumored to have more lives than a cat from hell, hides from ninja assains in here mist bog in D4 (8,9)
1510The evil wizard Ybmug left 23 right 46 the good wizard Yekop left 64 right 32. interested sorcerors should inquire at the 2 castles, theisle of the Ancients
159Find Corak's soul in area C1(10,15). Clerics should runite it with his heavily guarded body.
158Paladins should rid the forbidden forest of its dungeoun dwelling frost dragon at (8,8)
08Brutal Bruno, the barbarian chiefton, asserts his authority over all barbarians in C4(0,15)
09Baron Wilfrey's lair is in B2(11,2). It is rumored only a mighty archer may defeat him.
010The dread knight resides in B3(5, 14). A knight must defeat him. Many have tried, all have failed.
011Sly robbers should accompany at lest one class or maybe all. They slink unnoticed, yet reap many rewards. Learn more from the Jurors of Mt. Fairview in D2(7,0)
014Big Bootay and Cleogotcha